#include "pe_cclayercolor.h"
#include "CCQTSceneDirector.h"
#include "qcolor.h"
#include "cocos2d.h"
using namespace cocos2d;

PE_CCLayerColor::PE_CCLayerColor(QtVariantPropertyManager *variantManager):PE_CCRGBAProtocol(variantManager)
{
}

QtProperty *PE_CCLayerColor::initUI()
{
	PE_CCRGBAProtocol::initUI();

    return m_topItem;
}

void PE_CCLayerColor::refresh()
{
	PE_CCRGBAProtocol::refresh();
	
}

void PE_CCLayerColor::valueChanged( QtProperty* property ,QVariant variant)
{
	PE_CCRGBAProtocol::valueChanged(property ,variant);
}
